I've just added added downloadable Windows and Mac versions of the game, made using Lazerwalker's new Twine App Builder tool. These are the same as the web version but put inside an Electron wrapper that lets them function as standalone applications.
You may have to click through a scary "untrusted publisher" warning when installing the game. The way to become a trusted publisher is to pay Microsoft or Apple for a developer certificate, which I might do when I release my next game but haven't yet. Also the version number of the app is 1.0.0, but it does contain Seedship version 1.3.6.
The online version and the phone app versions are not affected.
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